make a procedure that replaces the current item in your hand with a bucket then spawn an axlotl and put down water when you right click
make it so if you right click the axlotl, then it checks if the item in your hand is a water bucket, and despawns the axlotl if it is. then replace the item in your hand with a bucket of axlotl
it has to be item in main hand of event/target entity inside of a redish block from the "Logic" category that has one character and 2 inputs. The character is "=" and there is one input on either side. The first side is where you put the block, the second is where you put the item that you are detecting for
make a new item
make a procedure that replaces the current item in your hand with a bucket then spawn an axlotl and put down water when you right click
make it so if you right click the axlotl, then it checks if the item in your hand is a water bucket, and despawns the axlotl if it is. then replace the item in your hand with a bucket of axlotl
Hope this helps!
and how do i do that?
my Item in main hand of event/target entity block does not want to connect to the if block
it has to be item in main hand of event/target entity inside of a redish block from the "Logic" category that has one character and 2 inputs. The character is "=" and there is one input on either side. The first side is where you put the block, the second is where you put the item that you are detecting for
the blocks don't want to connect
can someone please send a photo of how to do it?
How do i do the catching procedure?
Procedur when right clicked on entity then give item and remove entity,
then make the item a liquid and do procedure when liquid placed, do summon (your entity) at x y z with raytrace distance 6