Started by
TheGeekyGeekMC
on
Topic category: Help with MCreator software
I am trying to make a block that emits a redstone signal (by replacing itself with a "powered" version) when the armor that the nearest player has is the same as what is in the TileEntity/container. However, even though I set it to do "Update Tick", it does not work! My procedure is below:
How can I fix this issue? Sorry, I just realized that I forgot to ask this question, and I can't edit my own posts!