Started by
Toma400
on
Topic category: Help with Minecraft modding (Java Edition)
Topic title basically explains the question. I found myself running some global triggers, but I know that they are main source of lag and decreased performance due to being run constantly. Not that I need to know that *immediately*, but for longer run it can be really helpful.
So the question I have is: does "if" reduces the lag, so global trigger is used in less-heavy way? (you don't run procedure blocks until it's true)
And is there any other way to reduce global trigger heaviness?
Yes, adding conditions will help with reducing your world's lag if they reduce the amount of procedure blocks executed normally.
That's great to hear. Thank you, Matej ^^
Glad I could help :)