Hostile Mob that sometimes attack when right next to it and never chases players or moves

Started by Minejosh80 on

Topic category: Help with MCreator software

Joined May 2019
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Hostile Mob that sometimes attack when right next to it and never chases players or moves

I built a mod in mcreator and when i summon it the model and texture works fine but its AI seems to no work. Its supposed to attack and chase any players it sees first then wander and look around but it stands still and only attack if you are right in front of it and only sometimes. This is a water mob that can walk on land.

Code:

Do melee/contact attack with speed factor 1.2;

Fight attacker mobs back, call for help;

Attack(in sight only)(nearby only)entities of type "EntityPlayer";

Attack(in sight only)(nearby only)entities of type "EntityPlayerMP";

Follow same mobs with speed "1" with max range "10" and follow area "10";

Wander around with speed factor "1";

Swim randomly with speed factor "1";

Look around;

Some other details:

characteristics: mob

Creature Type: undead

Entity health value, xp amount: 20,5

Mob default drop: fish

Movement speed, tracking range: 1,64

Attack strength, armor base value: 5,4

Equipment: none

Entity immune to: Drowning

Not rideable

Water entity

 

Help full comments please. if i make myself sound stupid just tell me the answer don't be toxic. Thanks!

 

 

Joined May 2016
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I'm not even going to…
Sat, 07/18/2020 - 03:30

I'm not even going to pretend like I know why AI does and doesn't work sometimes, but I find starting with one of the templates then modifying it slightly helps a lot usually, so maybe try that?

Joined May 2019
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I used just the base…
Mon, 07/20/2020 - 07:37

I used just the base template and it did not work so I watched some basic mcreator ai vids and adjusted it. No change

Joined Jul 2020
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Yeah I can never get mobs to…
Wed, 07/22/2020 - 13:39

Yeah I can never get mobs to attack properly, they will attack if the player attacks them first but I can't make them attack on sight.

Joined Jun 2020
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Water entities commonly try…
Wed, 07/22/2020 - 13:51

Water entities commonly try to pathfind towards water to avoid suffocating on land, and they prioritize this over attacking their target

Joined May 2019
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I tried changing it from a…
Thu, 07/23/2020 - 16:34

I tried changing it from a water entity to a land mob and it still does not move

Joined Dec 2016
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yeah theres problems with…
Fri, 08/06/2021 - 09:44

yeah theres problems with the entity AIs such as them often having very short sight range even if you modify it

Joined Jul 2021
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I think it depends on…
Fri, 08/06/2021 - 12:26

I think it depends on bedrock addons or java mods. When I tried bedrock, the game buggs. But on java, it works perfectly fine. If youo're using bedrock, I think Mcreator doesn't fully support bedrock yet, and it still has lots of bugs.