Started by
evenlekkergamen
on
Topic category: Troubleshooting, bugs, and solutions
This issue is hard to describe.
Basically I made a block which executes a procedure every tick.
But whenever this block is broken/removed, it still executes the procedure as if the block is still there.
The only way to fix it is to reload the world.
It's a really weird issue which I can't fix myself
I tried remaking the block, procedure, the way it gets placed. Nothing works.
I hope someone has an idea of what is going on here.
This could happen if the block is removed from a procedure that only runs on the client-side
hmm
I have 3 versions of this block with identical procedures
The other 2 blocks work fine
Just this one doesn't which was a little weird to me
Anyways, thanks for informing me