Started by
R_XclusiveNL
on
Topic category: Help with Minecraft modding (Java Edition)
Hihi
Im working on a specific fun mod, and every single thing has been thought of.
Only thing i have no idea to fix, that if there is multiple specific mobs alive or not
And if these mobs are alive, that it prevents to be spawned in ( even with command )
And that it will send a message to player
Can anyone help me with this procedure? and is it even possible?
global trigger Entity Spawns
if event target entity is type: MOB
do despawn event target entity
That only checks for 1 specific mob right?
I want it to be like this example:
3 Diffrent boss zombies, Shadow zombie, Void Zombie, Ender Zombie
But only can spawn 1 of these, and once its dead you can spawn one of these again
but lets say the Shadow zombie is alive, it prevents from spawning Void zombie and ender zombie
do you notice that will not work for multiplayer right
Yeah i know i want to focus this mod on singleplayer rn