Started by
TamTroll
on
Topic category: Help with Minecraft modding (Java Edition)
Lets say i used MCCreator to make a mod for minecraft 1.16.5, and since then, MCreator launched a version that allowed me to make mods for 1.17. Assuming i changed nothing about my original mod, how difficult would it be to make my mod 1.17 compatible? Is there something as simple as a "Convert mod" button somewhere that changes the coding to match the more recent version? or would it be as complicated as needing to re-make every item, entity, and procedure in the newer version from scratch?
Very simple actually, simply open your mod and navigate as so.
Workspace -> Workspace settings -> Minecraft Version (generator) -> Selected generator -> 1.17.1 -> save changes -> allow workspace to be refactored.
And that should be it.
However, if there are any locked Mcreator elements those will have to be unlocked.
To change version to mods there is an option in workspace settings.
Actually is almost easy converting mods, but remember that if there coded elements you have to update with the right code and (optional) redo texture if there some changing in vanilla ones
Lmao, I have posted in the same moment as @IanDoesHacks
ahh, cool thanks!
What are locked mcreator elelements? i don't think i need to worry about any code things, as i've only been using MCreator assets and no manual code. just want to make sure i've got all my bases covered here.
Oh, well if you custom code an element unless you lock it Mcreator will overwrite it every time the client is run.
So when you update the mod it refactors all the old code, and unless you unlock the custom elements and redo them they won't work.
Since you said you only used the default Mcreator settings this won't be a problem.
ahh, excellent then! thank you!