Started by
Demon's Bride
on
Topic category: Troubleshooting, bugs, and solutions
When trying to add a task in Ai & Goals that involves a 3rd party mob, (Such as attack:mobX or watch:mobY ect.) It randomly resets the selected mob to whatever mob is on top of the list & leaves a lot of mobs "undefined" when I try to re-select the proper mob. I know I'm not meant to make new threads about already posted issues, but I could only find 3 other threads about this issue made last year. And NONE of them have had any replies at all. If there is another active thread for this that I haven't found or better yet if there's a solution to this bug. Please let me know! This is kinda driving me crazy.
This is a known problem with blocky, the only solution is to restart MCreator after a while of using it so that it reduces the chances of happening.
(I believe there is a solution in the works for this on the upcoming 2022.1)
Thank you! (A friend recently also suggested that I lock the code after editing which seems to work)