More help with custom models

Started by Omtegu on

Topic category: Help with Minecraft modding (Java Edition)

Active 3 weeks ago
Joined Dec 2021
Points:
542

User statistics:

  • Modifications: 1
  • Forum topics: 7
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 5
More help with custom models

I'm trying to make custom blocks with Blockbench but when I import them into MCreator they have the right shape, but are MISSINGNO textured, I can't figure out how to solve this, please help.

Active 11 months ago
Joined Mar 2022
Points:
521

User statistics:

  • Modifications: 2
  • Forum topics: 9
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 12
Hi friend! The actual entity…
Tue, 03/29/2022 - 07:29

Hi friend!

The actual entity that spawns into the world is the block entity in your mod. This block would use a model (shape) and a texture. The first thing I would do is go into your model in blockbench and make sure the texture you have assigned to your model is laid out correctly for your model. Import the texture your using into blockbench and see how it looks on the model.

If all is well here make sure your project format and UV mode are set to the correct values. In your case this would be 'java block/item' for project format and UV model depends on what you are trying to build i think.

I hope some of this helps :)