Make a ranged item that uses itself as the ammo, and have a procedure that triggers from all of the triggers that gives the boomerang back to the player/thrower.
You can make: If the boomerang has hit a block, follow the procedure to return it to the player or, in case of hitting a block, spawn the boomerang item to lie on the ground
Make a ranged item that uses itself as the ammo, and have a procedure that triggers from all of the triggers that gives the boomerang back to the player/thrower.
could you show me i don't understand what you say
I want to do something simmiliar. Please send an image as some people are new here and don't understand.
You can make: If the boomerang has hit a block, follow the procedure to return it to the player or, in case of hitting a block, spawn the boomerang item to lie on the ground
Sorry. Did Translator make it without sens? I'm not English and I'm not the best at thils language
yes but he asking for the code not how to the code work.