Started by
evenlekkergamen
on
Topic category: Troubleshooting, bugs, and solutions
It seems that players don't get affected by the 'attempt to override motion vector' function.
It works on any entity but players.
Does anyone have an idea why?
It works for me. Share an image of the procedure that don't work for you
The same is happening to me
I'm having a similar issue; tried using /data instead. (This also does not work, incidentally.)