Started by
el_m4gician
on
Topic category: Help with MCreator software
Hello everyone, I wonder if someone can resolve this problem. I have a custom entity that can be tamed. But I want that the entity allows you to get in his inventory only if that entity is tamed. I have already a little GUI made for this, I just want to make a horse-inventory-like for the entity. Any suggestions?
My version is V2022.1.
here I found this and it might help if you haven't figured it out yet https://www.youtube.com/watch?v=zsNqAfZAUnI&t=262s
You have to edit the entity code, but it is just one extra if statement. In your entityname.java class find the Interaction Result
directly after this line add to tell if the entity is tamed by the source entity
Then add a bracket at the end of the class to close the if statement and your good to go! Allows a binding gui on an entity where it only opens if the entity is tamed by the player. In a similar manner, you can prevent a binded gui from opening for just about any if statement you can think of.