Topic category: Feature requests and ideas for MCreator
I wish we could get more biome modificacion, in this case, Biome Shape/ Generation Type, so these would be the types:
Default: Default overworld generation (like forest).
Swamp: Generation that is Swamp-like.
Mangrove Swamp: Generation that is Mangrove Swamp-like.
Islands: Generation in the middle of the ocean (like mushroom fields)
River: River-like generation.
Beach: At the coast of aquatic.
Aquatic: Ocean-like generation (like ocean).
Badlands: Badlands like generation.
Eroded Badlands: Eroded badlands-like generation.
Plateau:(it's complicated) It is set so that the top 2-5 blocks have a flat surface around it (like savanna plateau).
Windswept Savanna: Windswept Savanna-like generation.
Slopes: Lower in mountains (like meadow).
Peaks: Top of mountains (like jagged peaks).
Cave: Underground (like lush cave).
Floating Islands: Like floating islands generation but on normal world type.
Nether: In the Nether (like nether wastes).
End Midlands: In End outer islands (like end midlands).
Deep Cave: Generates only on deepslate (like deep dark).
Transition biome: A biome made for the sole purpose of transition, lets you selects second biome parent for those to be in transition.
As of some of these being possible, i put the ones that i know you can do without code or structures in italics, and some as bold because you could do them before, but now you can't.
I know most of these you can get in-game by coding or biome parent, but i think it would be easier and simpler if you just could do this.