Topic category: Help with Minecraft modding (Java Edition)
Goodmorning to all of you.
I'm currently making a mod that adds SteamPunk Vehicles (that is the name of the mod indeed). I created my model in Blockbench, exported in in java entity, and imported it in McCreator.
Then I made my own entity based on that model. I follow the EXACT SAME tutorial from the video from NWTgaming (https://youtu.be/VXWX02zXMjc).
But when I'm running my client to test my rideable entity it is stuck. It doesn't fall, and doesn't move with WASD. (The 3d model is rendering indeed...)
Of course I checked Rideable and Forward control. I also tried to @override in the code then check HasNoGravity to False.
But nothing happened.
Can you guys give me advice ?
Thanks to all !
It is 1.16.5 by the way. But I don't think it matters.
AI needs to be enabled.
If you want it to not move just add a condition to movement that returns false
You haven't understood me.
I want it to be a rideable entity, to be a car precisely.I CLEARLY want it to move, but it doesn't. It even get stuck in the air.
Well make sure that It isn't a flying entity and that AI is enabled.
I'll try this as soon as I'm coming home. I'll give you the answer back.
IT WORKED.
Thanks !
Hey, if you have other questions regarding rideable entities I might be able to help you out with some procedures I used before. I actually started making a steampunk vehicles mod months ago and just now released a beta version :D if you don't mind, I would borrow from your and Nerdy's approach at the fuel system