Started by
TheDyl
on
Topic category: Help with Minecraft modding (Java Edition)
I made a helmet model in Blockbench and imported it into MCreator. When I put the helmet on though, it appears below the players head. It moves correctly with where the player is looking but its in the wrong place. I've tried messing around with the pivot points but it hasn't made any difference. Can someone help?
https://mcreator.net/forum/51185/tutorial-how-make-3d-rendered-armor-mo…
What he said ☝️
1. Go to Blockbench and select 'Minecraft Skin'.
2. Deselect pose.
3. Convert the project into a Java entity. (Modded Entity)
4. Hide body, arms and legs
5. Paint the helmet, but erase out the body and legs' texture. Save these as a single texture.
6. Download. Press Export and select the .java file type.
Import it to MCreator.
7. Set animation for model.
Head-head movement animation
Body-nothing
Left arm-left arm swing animation
Right arm-Right arm swing animation
Left leg-left leg swing animation
Right leg-Right leg swing animation
8. Import entity texture into MCreator
Use the model's texture
9. Make the armor.
Click on armor element. Use advanced model settings.
Make your armor item texture.
Choose 'head' for helmet.
Select your model texture in the far right box.
Next, stuck in a random armor texture. Do the armor process as usual.
Want to see the product?