Started by
tuviejaxd
on
Topic category: Help with MCreator software
I'm creating a biome that damages you depending on the time you spend inside(the more time you spend inside, the more damage you take). the only problem is that I can't find a way to activate a procedure only when entering the biome. I can't use "on player tick" since it will activate every tick and kill the player
You can use the "is biome x: _ y: _ z: _ type _" and plug in the player x, y, & z to check if the player is in a biome.