Started by
westema
on
Topic category: Feature requests and ideas for MCreator
Idea Mcreator Complex generator
one time i tried to make a custom dimension and it worked out. I tried to make custom villages there but it's really hard. I tried to even get the road to stay straight but it didn't work out.
hi. I would have an idea that would solve the problem. A complex generator is a system capable of creating dungeos, villages and large structures (E.g Wood mansion) in its world.
The system works in such a way that the mode maker has many structures that are connected into a complex. the structures are connected with directional blocks that determine in which direction the complex will be continued.
My idea can be found at this link. I did it myself.
Complex Editor is at the same time Dungeon, Village, and massive buildings editor.
You can do all this with jigsaw blocks but will require you to have java and datapack knowledge.
or you can do it the simpler way by using custom blocks to generate the different parts of the structure, after the start piece is generated in the world.
I do massive buildings with special blocks and events, for example, a block at the end of a dungeon room that when is loaded places another room of the dungeon. The first block is in the natural structure
I tried to do an exercise with custom blocks from my own village that make a new structure in front of it. I thought it would be easy but when the point where the structure is born is always on the plus side of X and Y and not in the middle of the structure.
I had to make some formulas on paper to at least create a path in the right direction.
Sometimes I had made a small city-building game with Minecraft Bedrock Edition Structure blocks.
It would be nice if Complex Editor came to the next update