Started by
danielminu
on
Topic category: Help with Minecraft modding (Java Edition)
I need an procedure to when I make the custom entity of my mod spawns every entity that's not the player get teleported to it, can anyone help with this?
ok bro, thx, I'll try making it, if I can't do it can I dm you (on discord or smthg) ?
You can actually do it much easier by just executing a command as the spawned entity. "/tp @e[distance=..5] @s"
You can change the "5" to the distance you need. If you don't want players to get teleported use the unless statement or add "type=" to the requirements.