Custom .obj models show default texture

Started by StoneCrusher679 on

Topic category: Help with Minecraft modding (Java Edition)

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Custom .obj models show default texture

So I have this custom model, made in blender, exported as .obj and made into a custom block in MCreator. The issue is that although the model loads correctly, it renders with the magenta and black default texture. After searching for quite a while the only solutions I can find are to do with "vt" stuff and I have checked and everything is within what it should be. I just don't see how to fix this, does anyone know any extra things that could throw it off? The texture is in 1:1 ratio as needed and is in the main texture field. It has transparent parts so I have selected the transparent stuff too. I just don't know what else to do? Any ideas?

 

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Still no progress a couple…
Mon, 04/03/2023 - 09:22

Still no progress a couple of days on. The model loads perfectly well, but the texture just won't work!

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try blockbench it is meant…
Tue, 04/04/2023 - 16:52

try blockbench it is meant for minecraft

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Yeah, the thing is, the…
Tue, 04/04/2023 - 17:05

Yeah, the thing is, the model was made in blender originally as .glb or something. Even with .obj the textures just don't work! I just don't get it. 

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Yeah when I used a .obj…
Wed, 04/05/2023 - 16:12

Yeah when I used a .obj model the textures don't work, I just use .json models and it works fine