Started by
hueflungusblungus
on
Topic category: Troubleshooting, bugs, and solutions
Having an issue where every single entity is not taking any knockback regardless of tool. All modded entities have 0 knockback resistance. Entities only take knockback if I have the knockback enchant.
Unrelated but I'm also having another issue where every source of melee damage has an offset of 2 damage so fists deal way too much damage.
Something to note is creating a new project from scratch doesn't have any of these problems
It seems like something in your mod is modifying a global trigger of when entity is attacked or before entity is hurt. I would recommend checking all of your procedures to see if they use a global trigger that could be modifying combat.
Just looked through all my procedures and they're all under triggers for different tools like on right click or on living entity is hit with tool. The only global one is looking for on block place so I'm lost on what's preventing knockback