Started by
Kopra
on
Topic category: Troubleshooting, bugs, and solutions
Hello! I have a problem - I created a tool, a sword, and set its damage to 5.2, but during the game, its damage is somehow 7.2. This happens with all tools. In Mcreator workspace, the characteristics are one thing, but in the actual game, they are different. I do not understand why. Can you please explain?
And this only happens with swords
As stated in other posts, swords deal 2 more damage than what you put in the MCreator workspace. If you want it to deal 5.2 damage, put in 3.2 damage. I have no idea why it is this way.
It's strange somehow, unclear. But okay, thank you!
in work area we see weapon damage, in the game we see weapon damage + hand damage
This is the correct explanation