Started by
Electroman
on
Topic category: Help with Minecraft modding (Bedrock Edition)
I have been having a problem where if I create an animation it looks fine in blockbench, but as soon as I export it, and re-open the file in blockbench the pivot point is reset to the defult position (0, 0). This totally ruins the animation. I have tried many solutions but none have worked, Here is the model and the animation. Also, this is what the animation should look like and here is what happens when i re-open the animation(These are clips of the animation).
Edited by Electroman on Sun, 05/21/2023 - 04:28
have you saved the model after leaving blockbench ?? (including the animations, textures etc.)
Yes I have saved all of it, but it still doesn't work...
outdated version ?
or maybe you have made the privots for groups and you looked at the ones of the single cubes
how could I fix this, and can I also have an example
i hope you can access the Screenshots
I cant see them they appear blank
d
use an image/video sharer like storj.io
this is a small "art" how it should look like
Model (privot_of_group_targeted (with only the one cube only the cube should be higlighted not the entire group))
*model* | group_1
| group_2
| group_3
| group_4
| group_5 (targeted)
| cube (targeted)
i think you wont understand this but maybe you know what i want to say
I have all of my cubes in a folder(or bone)
then i cant help you.
This was all my knowledge about Blockbench
hey I can guess your name
nicol
what ??