Procedure Fiesta adds a ton of new procedures!
Made thanks to https://mcreator.net/forum/97006/mcreator-plugin-builder-plugin-development-made-easy
All procedures are for all supported versions, but this might not hold true in the future (1.16.5, 1.18.2, 1.19.2, 1.19.4 Forge; 1.19.2 Fabric)
If you have any issues make sure to contact me on discord! My discord: "Kleiders#9777"
Here are some examples:
V1 Includes:
- Equip Saddle (To Saddable entity, like horses or pigs [Modded entities that extend Saddable Entities should work too]
- Get number of ticks animal Entity has been in love for
- Get player that set Entity to be in love (Like a player feeding a pig some carrots)
- Get block enderman is holding
- Get fishing bobber of player Entity (Can be used for fishing rod stuff)
- Get Max Oxygen of Entity (Because minecraft allows increasing to more than this value, it can be used to properly set air to the usual limit)
- Get number of ticks Entity has existed for
- Is name of Entity always visible (Check if the name of that entity can be seen at any distance) [¿
- Set name of Entity to be always visible [true/false] (Bugged in v1, working on v1.1+)
- Get Sheep color as a string
- Is Sheep sheared
- Get slime/magma cube size
- Has custom name
- Has Saddle
- Set animal love ticks to [Integer]
- Set animal to be in love caused by Player [Also sets love ticks to 600 since it's a vanilla method)
- Set Entity to be always rendered (If you have an entity with a big model but small hitbox, you may have had issues with it not rendering if the hitbox is not on screen; This fixes it)
- Set number of ticks entity has existed for (Not sure why you would use this but here you have it)
- Set Glowing (A way to make an Entity glow or not glow without using the glowing potion effect)
- Set invisible (A way to make an Entity visible or invisible without using a potion effect)
- Set Invulnerable (Makes entity immune to any damage except /kill or the kill procedure)
- Set Sheep Color to [color]
-Set Sheep Sheared
-Set Slime Size to [Integer]
- Kill Entity (Code equivalent of the kill command)
V1.1 Includes
- Fix for set name to be always visible
- Added particle sphere procedure
Please Update