Started by
DerpyEnte
on
Topic category: Help with Minecraft modding (Java Edition)
Hi,
i am currently trying to make a Signal mod, where i want to make Signals Redstone-Controllable.
My Signals have 3 States:
HP0 - Red | Should be powered from North/South
HP1 - Green (is on when no Redstone Signal is active/Main Signal Type)
HP2 - Green + Yellow | Should be powered from West/East
I tested a lot of Procedure combinations but none have realy worked.
this is my current procedure setup:
Has someone a suggestion, what i could have wrong, or if i maybe using the wrong statements?
Hello!
How is this procedure triggered?
If the trigger is related to the block itself, did you put it on all the block varants/states?
The Procedure is triggered, when the redstone signal is on and all block variants have the same procedure set.
I've made a little procedure, I'll link it here.
Just replace the coloured concrete with your specific blocks of course.
Let me know if it works!
[Link]
Well i tried it, but it didn't worked. It Only made the HP 1 go to HP 0 and backwards when i broke the lever
I think I might know, it's to do with how redstone works in Minecraft, can you try doing it by placing a redstone torch instead next to the block? Let me know how it goes!
its also not working with the redstone torch.
Somehow when the Redstone signal is on the procedure turns the block arrount, but it didn't turn it to Hp0 or Hp2
Hiya, do you by any chance have a discord account so we could communicate quicker? Then after that we can post the solution here so other people can see it if they need help.
yes it would be much quicker. My Discord name is @DerpyEnte
For anyone encountering this issue, try using "is block at XYZ redstone powered" instead of "get redstone power on side"