Started by
XD_Oryljan
on
Topic category: Help with Minecraft modding (Java Edition)
Hello, i made a custom geckoLib mob model in blockbench, and a custom attack animation for it, and when the entity attacks me, it deals attack damage before the attack animation. can someone help?
There are two options, either make the attack animation shorter, or find a complex workaround using procedures to imitate an attack and play the animation while the entity's actual attack does nothing but move it into range.
You can create a procedure to do the animation when the entity is less than x blocks away and it has defined its target...