Custom entities don't have head pitch

Started by oliwers on

Topic category: Troubleshooting, bugs, and solutions

Joined Mar 2023
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Custom entities don't have head pitch

For all of my custom entities when checking the head pitch rotation value using "/data get entity" it always says 0.0. That means custom entities can't look up or down at all. Is this a bug?

Joined Mar 2023
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Okay, I figured it out. The…
Mon, 08/07/2023 - 18:50

Okay, I figured it out. The enitity just has to have the "watch closest entity" block in the AI.

 

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Altough it's still…
Mon, 08/07/2023 - 20:19

Altough it's still impossible to change the pitch using procedures...

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Are they Geckolib animated…
Mon, 08/07/2023 - 20:23

Are they Geckolib animated models?

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They're not, but it's not…
Tue, 08/08/2023 - 09:25

They're not, but it's not about the models. The pitch value just doesn't change at all.

 

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I experienced a similar…
Sat, 03/16/2024 - 07:58

I experienced a similar issue when a custom entity wouldn't rotate when is rided, but after releasing, it could change its pitch freely