Started by
oliwers
on
Topic category: Troubleshooting, bugs, and solutions
For all of my custom entities when checking the head pitch rotation value using "/data get entity" it always says 0.0. That means custom entities can't look up or down at all. Is this a bug?
Okay, I figured it out. The enitity just has to have the "watch closest entity" block in the AI.
Altough it's still impossible to change the pitch using procedures...
Are they Geckolib animated models?
They're not, but it's not about the models. The pitch value just doesn't change at all.
I experienced a similar issue when a custom entity wouldn't rotate when is rided, but after releasing, it could change its pitch freely