Started by
Input_Lag
on
Topic category: Help with Minecraft modding (Java Edition)
I want to make it so that after the procedure is executed, a certain amount of time passes and it stops being executed. Example: Shooting arrows infinitely when the condition is met and after a specified time this procedure, which makes the arrows come out, stops being executed, that is, the procedure stops. This text was translated by a program, so it is possible that something could be interpreted differently.
Shooting arrows with a block?
just do a project event, something like the example below
What I mean is: a peocedure capable of interrupting the execution of another. Arrows were an example. It is a universal system that can be used for any type of procedure.
The ability to make a procedure that just stop after it finishes or it goes for an amount of time would let me do so much stuff. I second this, if theirs a way to do this id like to know and if not it should be a feature.