Started by
Shadow Studio's Mods
on
Topic category: Troubleshooting, bugs, and solutions
I am using blockbench to make custom entity models, exporting as Moj-Map 1.17+, but when i import it into MCreator the mob is upside down, and it doesn't work properly. I know it's not an issue with Blockbench because I previously was able to export as Moj-Map 1.17+ and it worked.
...This is probably a dumb question, but would it be easier to just invert everything on blockbench if it's just a visual issue? I'm not sure why they'd be rendering upside down unless the axises are somehow messed up. You could also try just exporting things as a Java class, that seems to be much more reliable across different versions.