You would need to make a custom model for your block, using a tool such as Blockbench. From there, you can make your block any shape you like- if you're going for a beacon look though, make sure to have transparent textures enabled; minecraft fills in blank or translucent pixels with black by default.
Item models for blocks with a custom model can look weird- by default, MCreator uses the side texture of whatever you made. You can technicall make a new model for the inventory item, but it may be easier to just lock the element and override the display settings. (You would need to lock your custom block once you're finished with it, open the purple 'JSON' file, and change the display settings for the 'fixed' and 'gui' display.) You can use blockbench's display settings tool to get it how you want, and then either manually copy the values into the code, or just export the model and then copy and paste the display settings from the bottom of the resulting Java file.
You would need to make a custom model for your block, using a tool such as Blockbench. From there, you can make your block any shape you like- if you're going for a beacon look though, make sure to have transparent textures enabled; minecraft fills in blank or translucent pixels with black by default.
thanks
Btw how to make an 3d item model for that block?
I put the 3d model and it worked, but now i dont have an item 3d model
You don't need to set an item 3d model. It automatically sets it for you.
Yes ik but i used an 3d model, so it didnt automatically put it
Item models for blocks with a custom model can look weird- by default, MCreator uses the side texture of whatever you made. You can technicall make a new model for the inventory item, but it may be easier to just lock the element and override the display settings. (You would need to lock your custom block once you're finished with it, open the purple 'JSON' file, and change the display settings for the 'fixed' and 'gui' display.) You can use blockbench's display settings tool to get it how you want, and then either manually copy the values into the code, or just export the model and then copy and paste the display settings from the bottom of the resulting Java file.
Gotcha.