Started by
MrBOBERTAK
on
Topic category: Advanced modding
i would need some help, i want to make a potion effect, that, when given to the player absorbs all of its damage, and once the effect is gone, it deals it back to the player
Topic category: Advanced modding
i would need some help, i want to make a potion effect, that, when given to the player absorbs all of its damage, and once the effect is gone, it deals it back to the player
So you'll need to create a potion effect like normal. Then you need to create a player-lifetime number variable. Lastly, you want to make a procedure with the 'before entity is hurt' global trigger.
thank you !