Topic category: Help with Minecraft modding (Java Edition)
So. I want to work on an RPG system for Minecraft 1.20.1. This system will turn the game into somewhat of a traditional JRPG, with mana, stamina, health and so on. It will also feature skills, magic, dimensions, items and so on. The concept is that when players join the world for the first time, each new player is granted a species--human, elf, dwarf--and possibly a class--mage, warrior, some not getting any classes at all, but able to acquire said classes with some effort. For now, I just want to know what you'd love to see in such a system, as well as, how you'd love it structured. You know, what would be most appealing to you. Any input is highly welcome. Oh, and I want the system to be self dependent with no external dependencies.
Use Variables, For Race and class use a string variable on player presistent. with string variables the text data MUST be in parenthesis otherwise it will not work.