MCreator Plugin Builder - Plugin development made easy

Started by NerdyPuzzle on

Topic category: Plugins and third-party tools

MCreator Plugin Builder - Plugin development made easy
Fri, 07/19/2024 - 12:32 (edited)

MCreator Plugin Builder is a program that allows the user to easily create MCreator plugins, only requiring you to know how to code in Java. This concept has been attempted before, but none have so far been as simple to use as this, nor offering as many features.


Disclaimer

This project is not official. It is not affiliated with the respective owners and maintainers of MCreator and Pylo.


Features

MCreator Plugin Builder includes support for various options. Here is a summary of most of its capabilities:

 

Procedure blocks


Procedure mutators

Global triggers


Blockly categories


Datalists


Translations


APIs


Model animations


Mod elements


Git integration


Variable types


Overriding generator templates


Testing in MCreator



These are all of Plugin Builder's capabilities at this time. 

An example plugin project can be cloned using the link https://github.com/NerdyPuzzle/Example-plugin-project.git

The latest version of Plugin Builder can be found here


Changelog

Release 2.0
-Updated global trigger generated code to work with the 1.20.6+ neoforge event system
-Added a search bar to filter plugin files

Release 1.8
-Added the option to make new variable types

Release 1.7
-Fixed deleting global triggers or procedures crashing the program
-Fixed global trigger custom dependencies always being lowercase named

Release 1.6
-Fixed a bug that caused procedure template code to replace the code of other procedures
-Procedures can now be coded manually too like global triggers

Release 1.5
-Fixed global triggers not exporting code properly
-Global triggers can now have new custom dependencies
-Improved the procedure template text editor

Release 1.4
-Global triggers and procedures now support the damage source variable
-Global triggers and procedures now save as json in plugin builder projects
-Refactored old hardcoded systems in preparation of new plugin builder features

Release 1.3
-Fixed color selectors generating color codes incorrectly in some cases
-Fixed procedure blocks not working when using statements in some cases
-Fixed the copy code button providing incorrect code for statements
-Fixed procedure blocks not working with custom categories in some cases
-Fixed mod elements not generating java code
-Added the logic, math and text procedure categories
-Mod elements no longer require a manual installation of java 17 to compile

Release 1.2
-You can now make procedure block mutators
-Blockly categories can now be subcategories of other categories
-NeoForge generator is now supported
-Added the missing 2023.4 procedure block categories to procedures
-Fixed some issues with the procedure block gui

Release 1.1
-Some minor UI improvements
-Vanilla templates from the MCreator generator plugins can now be overriden

Release 1.0
-UI theme redesign (minecraft launcher inspired)

Beta 4.3
-Fixed client-side global triggers causing minecraft to not load

Beta 4.2
-Fixed mod elements with spaces in their names not compiling
-Added the option to select base types for mod elements
-Added the option to use procedure selectors in mod elements

Beta 4.1
-Fixed some issues that caused crashes

Beta 4.0
-New mod elements can now be made with plugin builder
(Requires java 17 or newer to be installed in order to compile the java files)

Beta 3.0
-Fixed a small bug in procedure json generation
-Global triggers can now be coded fully manually
-Procedure block field inputs can now include default text

Beta 2.1
-Fixed a bug where procedure block code would generate incorrectly
-Procedure block number inputs can now have floats as default values

Beta 2.0
-Fixed a bug that generated extra unused code
-Added support for java model animation templates

Beta 1.0
-Official release
Edited by NerdyPuzzle on Fri, 07/19/2024 - 12:32
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The plugins that THG created…
Fri, 04/26/2024 - 08:23

The plugins that THG created are for Forge and adding the mixins they work for me for Forge 1.20.1
Cleaning the gradle cache can't hurt.

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Ok, Doo89, NerdyPuzzle,…
Sat, 04/27/2024 - 00:16

Ok, Doo89, NerdyPuzzle, Thanks for helping me. I thought MCreator was pretty good at catching gradle cache corruption.

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Whoops, spoke too soon. I…
Sat, 04/27/2024 - 00:32

Whoops, spoke too soon. I tried Clearing the gradle caches and the entire gradle folder, Rebuilding The gradle project and the entire MCreator project itself. Soo I have no idea once again. If it will help, here is the Github repository: https://github.com/THG2009/Alpha-APIs

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In patchouli for Neoforge…
Sat, 04/27/2024 - 07:15

In patchouli for Neoforge you have the letter 's' at the end of the code.

In patchouli and Jade for Neoforge, do not put fg.deobf

And CraftTweaker crashes gradle for Neoforge only.

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Thanks to everyone who…
Sun, 04/28/2024 - 14:18

Thanks to everyone who helped me port my plugin to NeoForge! You were a big hello!

Joined Nov 2023
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https://imgur.com/a/OueZ8zq…
Wed, 05/01/2024 - 12:20

https://imgur.com/a/OueZ8zq

Hi, i tried to make a plugin but the procedure dont work and i dont get why it do that, can anyone help me pls ?

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Btw it looks like the…
Wed, 05/01/2024 - 12:26

Btw it looks like the template dont save because here you got the .json of the procedure block : 
{
 "args0": [
   {
     "type": "input_statement",
     "name": "Number"
   }
 ],
 "inputsInline": true,
 "previousStatement": null,
 "nextStatement": null,
 "colour": "#1059df",
 "mcreator": {
   "toolbox_id": "entitymanagement",
   "toolbox_init": [
   ],
   "statements": [
     {
       "name": "Number",
       "disable_local_variables": false
     }
   ],
   "dependencies": [
     {
       "name": "world",
       "type": "world"
     }
   ],
   "required_apis": [
     "jujutsucraft_api"
   ]
 }
}

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My bad, it save the template…
Wed, 05/01/2024 - 12:35

My bad, it save the template in another place, but the procedure block still dont work and idk why

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Xopi: In your 2nd screenshot…
Thu, 05/02/2024 - 15:48

Xopi: In your 2nd screenshot, the references to the components (%1 and %2) are missing from the text of your block.

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Doo89: But the plugin did it…
Sat, 05/04/2024 - 17:41

Doo89: But the plugin did it like that, so i dont get where im supposed to put them