Started by
Isalick34
on
Topic category: Troubleshooting, bugs, and solutions
I'm trying to use the amount dependency to make a specific weapon do triple damage to undead enemies. I can use the amount dependency just to get the damage values, but when I use it to deal triple the damage, it freezes my game.
these are 2 different ways I did it.
If I use the "Before Entity is Hurt" global trigger, it totally breaks the game.
any solution would be appreciated.
Edited by Isalick34 on Sat, 05/18/2024 - 18:15
After some messing around, I managed to solve the issue like this:
https://imgur.com/a/1Dim5yB