Started by
TerraformKing
on
Topic category: Advanced modding
So basically I want to create multiple Minecraft mods with the same theme. Is there any way to, for example have one mod spawn a mob in another dimension, or if both mods have a item and the player is using both mods only have one item that is possible to get, (I’m guessing it needs variables)
When I said the mob thing, I meant that one mod can spawn a mob from the other Minecraft mod
You can reference items from another mod by using "item from registry name" procedure block.
There is also procedure block to check if another mod is loaded
I know you can use the procedure to run a command and /summon an entity from another mod, but is there a way to detect entities from other mods or get their registry names? Or would you have to work with tags that are already present?