Started by
TDO
on
Topic category: Troubleshooting, bugs, and solutions
I created an entity named "banshee". It didn't crash the game at first, but now for some reason it randomly crashes the game. Sometimes it doesn't, sometimes it does. I don't understand why. It is a geckolib entity, and the geckolib plugin is updated.
here's the crash log : https://textsaver.flap.tv/lists/6lcd
In previous crash logs, it told me it was because of a sound, but all the sound of this entity worked, but sometimes it appears to crash.
Geckolib is super picky about filenames. Check to see if your file, as your exported it, has any capital letters or spaces in it (it should be all lowercase and one word!)
Alternatively, check to make sure your procedures don't check for an entity that isn't there, and that you spelt all of your animation names correctly