This plugin is well-maintained and widely used and has a proven track record in the community. As with all third-party plugins, use it at your own discretion.
It's been a long time... but there it is, rise and shine. Plugin finally was released and updated, it does not add all features it should, but for now it concentrates on code and its abilities. Do not expect much from beta versions, there are new pretty good features but some of them are made as an example of plugin's functionality.
If you like this plugin or want to support me you can vote for it!
Be up to date in our Discord server! All sneakpeaks and future updates are published there.
Features:
- New 'Modding' Tab
- Blockly Image
- Integrations preview
- Keys management
- Version utility
- New custom images on procedure blocks
- New custom notifications
- New dock tab for faster plugins overview
- New preferences tab "Modding"
- New theme "Perseverance"
- New mod element "Remade Recipe"
- New April Fools feature
- New Icons for Blockly categories
As gratefullness for the Trust Badge on the plugin new badge on screen menu was added!
Work in progress:
- APIs system
- Custom plugins in application
- Finished "Perseverance" theme
- Improved Blockly Image
- More platfroms
- Ability to analyze source of the mods
- Other things...
It is possible to generate plugins, so updates will be released much faster when the system is mainly finished.
Images and screenshots:
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Video guides (Deprecated!):
Comments
Thanks for the plugin! But searching through it today, i noticed there is no Blood liquid block from Sons of Sins mod. Can this be a result of conflict with Biomes o Plenty blood liquid? And all modded assets are loaded in anyways, no matter what mods i checked for "installing" in my workspace in API settings, so if it is the compatibility ussue, i doubt i can fix that.
Can you check the library for Sons of Sin mod? I would be extremely grateful if blood grom that mod will appear in procedures!)


where us the localization file