Started by
DaRedBearYT
on
Topic category: Help with Minecraft modding (Java Edition)
Is it possible to have a modded mob's skin be randomized? If I need a plugin then that is fine but is it possible to do it in MCreator without no plugins?
Edited by DaRedBearYT on Thu, 07/11/2024 - 21:09
I'm not sure if that is possible. Maybe make a few of that entity each with a different skin and despawn and spawn the other ones as needed.
You can use entity layers to achieve this
Klemen thanks for the info! I will be putting you in the credits to my mod.
Klemen I thought it was going to be simple to do but I need help on how to do this.
Use entity layers and procedure that on mob spawn selects one of the random skins. This data is then stored in "entity synced data" and queried in layer visibility condition
I have never used the layer visibility and entity synced data, can you please give me a step by step explanation on how to do this please?