Started by
TwelveGuy
on
Topic category: Troubleshooting, bugs, and solutions
Basically, after updating to the current newest version (2024.2), I began working on a sword that gets stronger with each undead kill.
I set the durability of the sword to 0, as it is supposed to remove the durability count mechanic from the tool, but it just simply breaks after a single hit.
None of the procedures that the sword uses does anything related to the durability system, so I supposed it is just broken in this version.
Does someone have the same problem, and/or has a solution?
I guess that for now the only solution is to make the item repair itself every tick that it is in an inventory to make it unbreakable
Do you have the same problem? Or is it just for me for some reason?
I have the same problem
Could you please open a bug report at https://github.com/MCreator/MCreator/issues and include a demo workspace? Thanks!
They fixed it, nice =b