Blocks with sand properties

Started by rafa.estrella on

Topic category: Help with MCreator software

Last seen on 18:47, 30. Jul 2024
Joined Nov 2018
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Blocks with sand properties

Could anyone help me, I would like to create a code that makes the surrounding blocks behave like sand, for this there is a command within the game that can do this "/summon falling_block ~ ~ ~ {BlockState:{Name:""} , Time:1,Motion:[0.0d,0.0d,0.0d]}" In the name space, it is necessary to enter the name of the block that I want to turn into sand.

So, I wanted to make a procedure that analyzes thes 
blocks around, and take your name and executes this command with the name of the provided blocks.

Does anyone have any ideas on how to do this?

Last seen on 02:18, 7. Jul 2024
Joined Jun 2024
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it is possible to loop…
Wed, 06/26/2024 - 02:55

it is possible to loop through the area, and change each one, taking it's name and inserting it into the command using text blocks.

Last seen on 20:22, 28. Sep 2024
Joined Sep 2021
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I think there is a procedure…
Fri, 07/26/2024 - 19:11

I think there is a procedure template built into mcreator that can turn a block into a falling block.