I'm at a loss and looked everywhere for help

Started by Woodshoe on

Topic category: Help with Minecraft modding (Java Edition)

Joined Aug 2024
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I'm at a loss and looked everywhere for help

I've looked almost everywhere online but Mcreator keeps calling my model invalid and saying it needs a valid Java name and a valid syntax but I have no clue how to fix it. Here is model code:

// Made with Blockbench 4.10.4
// Exported for Minecraft version 1.17 or later with Mojang mappings
// Paste this class into your mod and generate all required imports


public class 1<T extends Entity> extends EntityModel<T> {
    // This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
    public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation("modid", "1"), "main");
    private final ModelPart Frontleftleg;
    private final ModelPart Frontrightleg;
    private final ModelPart Backleftleg;
    private final ModelPart Backrightleg;
    private final ModelPart bb_main;

    public 1(ModelPart root) {
        this.Frontleftleg = root.getChild("Frontleftleg");
        this.Frontrightleg = root.getChild("Frontrightleg");
        this.Backleftleg = root.getChild("Backleftleg");
        this.Backrightleg = root.getChild("Backrightleg");
        this.bb_main = root.getChild("bb_main");
    }

    public static LayerDefinition createBodyLayer() {
        MeshDefinition meshdefinition = new MeshDefinition();
        PartDefinition partdefinition = meshdefinition.getRoot();

        PartDefinition Frontleftleg = partdefinition.addOrReplaceChild("Frontleftleg", CubeListBuilder.create().texOffs(40, 43).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(6.0F, 22.0F, 0.0F));

        PartDefinition Frontrightleg = partdefinition.addOrReplaceChild("Frontrightleg", CubeListBuilder.create().texOffs(16, 43).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(6.0F, 22.0F, -4.0F));

        PartDefinition Backleftleg = partdefinition.addOrReplaceChild("Backleftleg", CubeListBuilder.create().texOffs(28, 28).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(-6.0F, 22.0F, 0.0F));

        PartDefinition Backrightleg = partdefinition.addOrReplaceChild("Backrightleg", CubeListBuilder.create().texOffs(0, 32).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(-6.0F, 22.0F, -4.0F));

        PartDefinition bb_main = partdefinition.addOrReplaceChild("bb_main", CubeListBuilder.create().texOffs(0, 0).addBox(-9.0F, -25.0F, -5.0F, 16.0F, 8.0F, 8.0F, new CubeDeformation(0.0F))
        .texOffs(40, 27).addBox(4.0F, -27.0F, -2.0F, 2.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 16).addBox(3.0F, -35.0F, -5.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.0F))
        .texOffs(48, 5).addBox(11.0F, -30.0F, -3.0F, 2.0F, 3.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 16).addBox(3.0F, -39.0F, 1.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 0).addBox(3.0F, -39.0F, -5.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(12, 32).addBox(-10.0F, -26.0F, -2.0F, 2.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(58, 33).addBox(-13.0F, -28.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(58, 28).addBox(-13.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 57).addBox(-16.0F, -22.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 52).addBox(-16.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 47).addBox(-13.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 0).addBox(-13.0F, -22.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 56).addBox(-19.0F, -16.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(54, 23).addBox(-19.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(52, 42).addBox(-16.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(24, 16).addBox(1.0F, -38.0F, -3.0F, 14.0F, 3.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(32, 23).addBox(4.0F, -40.0F, -2.0F, 9.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(44, 27).addBox(0.0F, -35.0F, -3.0F, 3.0F, 7.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(40, 5).addBox(1.0F, -28.0F, -2.0F, 2.0F, 1.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(40, 0).addBox(3.0F, -26.0F, -3.0F, 4.0F, 1.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 22).addBox(4.0F, -26.0F, -4.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
        .texOffs(0, 6).addBox(4.0F, -26.0F, 1.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
        .texOffs(16, 32).addBox(7.0F, -25.0F, -3.0F, 1.0F, 5.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 51).addBox(-16.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(16, 41).addBox(4.0F, -26.0F, -4.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 24.0F, 0.0F));

        PartDefinition cube_r1 = bb_main.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(44, 38).addBox(-1.0F, -2.0F, -1.0F, 5.0F, 2.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.0F, -35.0F, 1.0F, 0.0F, -0.3054F, 0.0F));

        PartDefinition cube_r2 = bb_main.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(48, 12).addBox(-1.0F, -2.0F, -1.0F, 5.0F, 2.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.0F, -35.0F, -3.0F, 0.0F, 0.3491F, 0.0F));

        return LayerDefinition.create(meshdefinition, 128, 128);
    }

    @Override
    public void setupAnim(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {

    }

    @Override
    public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
        Frontleftleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Frontrightleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Backleftleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Backrightleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        bb_main.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
    }
}

Joined Aug 2024
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Got it working I think but…
Fri, 08/16/2024 - 19:37

Got it working I think but now it's doing this. So a video online told me to change a couple lines and this is what I got now:

// Made with Blockbench 4.10.4
// Exported for Minecraft version 1.17 or later with Mojang mappings
// Paste this class into your mod and generate all required imports


public class Woodshoe extends EntityModel<T> {
    // This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
    public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation("modid", "1"), "main");
    private final ModelPart Frontleftleg;
    private final ModelPart Frontrightleg;
    private final ModelPart Backleftleg;
    private final ModelPart Backrightleg;
    private final ModelPart bb_main;

    public Woodshoe() {
        this.Frontleftleg = root.getChild("Frontleftleg");
        this.Frontrightleg = root.getChild("Frontrightleg");
        this.Backleftleg = root.getChild("Backleftleg");
        this.Backrightleg = root.getChild("Backrightleg");
        this.bb_main = root.getChild("bb_main");
    }

    public static LayerDefinition createBodyLayer() {
        MeshDefinition meshdefinition = new MeshDefinition();
        PartDefinition partdefinition = meshdefinition.getRoot();

        PartDefinition Frontleftleg = partdefinition.addOrReplaceChild("Frontleftleg", CubeListBuilder.create().texOffs(40, 43).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(6.0F, 22.0F, 0.0F));

        PartDefinition Frontrightleg = partdefinition.addOrReplaceChild("Frontrightleg", CubeListBuilder.create().texOffs(16, 43).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(6.0F, 22.0F, -4.0F));

        PartDefinition Backleftleg = partdefinition.addOrReplaceChild("Backleftleg", CubeListBuilder.create().texOffs(28, 28).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(-6.0F, 22.0F, 0.0F));

        PartDefinition Backrightleg = partdefinition.addOrReplaceChild("Backrightleg", CubeListBuilder.create().texOffs(0, 32).addBox(-3.0F, -15.0F, -1.0F, 4.0F, 15.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(-6.0F, 22.0F, -4.0F));

        PartDefinition bb_main = partdefinition.addOrReplaceChild("bb_main", CubeListBuilder.create().texOffs(0, 0).addBox(-9.0F, -25.0F, -5.0F, 16.0F, 8.0F, 8.0F, new CubeDeformation(0.0F))
        .texOffs(40, 27).addBox(4.0F, -27.0F, -2.0F, 2.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 16).addBox(3.0F, -35.0F, -5.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.0F))
        .texOffs(48, 5).addBox(11.0F, -30.0F, -3.0F, 2.0F, 3.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 16).addBox(3.0F, -39.0F, 1.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 0).addBox(3.0F, -39.0F, -5.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(12, 32).addBox(-10.0F, -26.0F, -2.0F, 2.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(58, 33).addBox(-13.0F, -28.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(58, 28).addBox(-13.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 57).addBox(-16.0F, -22.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 52).addBox(-16.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 47).addBox(-13.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(56, 0).addBox(-13.0F, -22.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(0, 56).addBox(-19.0F, -16.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(54, 23).addBox(-19.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(52, 42).addBox(-16.0F, -19.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(24, 16).addBox(1.0F, -38.0F, -3.0F, 14.0F, 3.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(32, 23).addBox(4.0F, -40.0F, -2.0F, 9.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(44, 27).addBox(0.0F, -35.0F, -3.0F, 3.0F, 7.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(40, 5).addBox(1.0F, -28.0F, -2.0F, 2.0F, 1.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(40, 0).addBox(3.0F, -26.0F, -3.0F, 4.0F, 1.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 22).addBox(4.0F, -26.0F, -4.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
        .texOffs(0, 6).addBox(4.0F, -26.0F, 1.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
        .texOffs(16, 32).addBox(7.0F, -25.0F, -3.0F, 1.0F, 5.0F, 4.0F, new CubeDeformation(0.0F))
        .texOffs(0, 51).addBox(-16.0F, -25.0F, -2.0F, 3.0F, 3.0F, 2.0F, new CubeDeformation(0.0F))
        .texOffs(16, 41).addBox(4.0F, -26.0F, -4.0F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 24.0F, 0.0F));

        PartDefinition cube_r1 = bb_main.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(44, 38).addBox(-1.0F, -2.0F, -1.0F, 5.0F, 2.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.0F, -35.0F, 1.0F, 0.0F, -0.3054F, 0.0F));

        PartDefinition cube_r2 = bb_main.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(48, 12).addBox(-1.0F, -2.0F, -1.0F, 5.0F, 2.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.0F, -35.0F, -3.0F, 0.0F, 0.3491F, 0.0F));

        return LayerDefinition.create(meshdefinition, 128, 128);
    }

    @Override
    public void setupAnim(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {

    }

    @Override
    public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
        Frontleftleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Frontrightleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Backleftleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        Backrightleg.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
        bb_main.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
    }
}

You removed <T extends…
Fri, 08/16/2024 - 20:04

You removed <T extends Entity> next to the model class name. You also need to change the 1 in "ModelLayerLocation(new ResourceLocation("modid", "1"), "main");" wifh the lowercase version of your model's name so mcreator can register it properly.

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Okay so. The model works,…
Fri, 08/16/2024 - 20:56

Okay so. The model works, the textures are just messed up but it looks fine in blockbench