Started by
widb0005
on
Topic category: Troubleshooting, bugs, and solutions
Hi all,
I feel like I am close to getting this to work, but am missing something along the way. Here's where I am at:
- Activated Linux on my Chromebook
- Downloaded and installed MCreator successfully, and everything seems to be working
- Minecraft is in the native Chromebook/Android OS, which I understand is Bedrock Edition. It's installed and runs fine.
- In MCreator, created a new Add-In and added some new objects (a new tool, block, biome) to test things out, and everything looks like it is working
- I'm unable to test it via MCreator because it looks for a Windows launcher for Minecraft. However, my workaround is to export it then manually open in Minecraft. I found the mcaddon file and launched it in Minecraft, so it seems like this was a good workaround.
- In Minecraft I see the addon and enable it both globally and also make sure it's enabled for a new world I created to test this
- The problem: I can't see the new items or anything else from the addin in the game itself.
Any ideas where I might be going wrong? I'm new to modding and using mods (trying to get this working for my 7 year old).
Thanks!
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