Sideways swords

Started by JDLENL on

Topic category: Troubleshooting, bugs, and solutions

Joined Nov 2013
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Sideways swords

Swords appear sideways in MCreator 1.6.7.

https://gyazo.com/f40a353decf2f997a39b380ec7ade6a5     // shot 2

https://gyazo.com/5fb89abf9c0802cf16a692aae27f5c15     // shot 1

Joined Dec 2014
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This is with pretty much all
Tue, 05/03/2016 - 19:31

This is with pretty much all items. It's a bug in the current version and will hopefully be fixed soon.

Joined Oct 2014
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I have found a pretty simple
Tue, 05/03/2016 - 20:59

I have found a pretty simple solution to this issue!

1) Locate your MCreator's File location
2) Open MCreator/user/json/models/item

3) Open any file in there

4) Replace "parent":  "builtin/generated with "parent":  "item/handheld"

5) Then replace the "display" values:

        "thirdperson": {
            "rotation": [ -90, 0, 0 ],
            "translation": [ 0, 1, -3 ],
            "scale": [ 0.55, 0.55, 0.55 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]

These are the default minecraft model settings, so these should make them look fine!

Note: This may not work unless you have Notepad++

Note: To avoid issues, just replace the values instead of copypasting (unless you're semi-advanced in json formatting)

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RE:I have found a pretty simple
Wed, 05/04/2016 - 00:26

@#2 That's an interesting work-around! The only downside is that you have to do this with each item you want to change.

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Yeah, It can become a hassle,
Wed, 05/04/2016 - 00:59

Yeah, It can become a hassle, but... I always keep my notepad++ open, so i can easily copy paste the data in ;)

Joined Apr 2016
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This is an Mcreator issue for
Wed, 05/04/2016 - 03:26

This is an Mcreator issue for 1.9

1) Locate your MCreator's File location
2) Open MCreator/user/json/models/item

3) Open any file in there that you want to change

Now copy and paste this from line 6..

        "display": {
        "thirdperson_righthand": {
            "rotation": [ 0, 90, -35 ],
            "translation": [ 0, 1.25, -3.5 ],
            "scale": [ 0.85, 0.85, 0.85 ]
        },
        "thirdperson_lefthand": {
            "rotation": [ 0, 90, -35 ],
            "translation": [ 0, 1.25, -3.5 ],
            "scale": [ 0.85, 0.85, 0.85 ]
        },
        "firstperson_righthand": {
            "rotation": [ 0, -90, 25 ],
            "translation": [ 1.13, 3.2, 1.13 ],
            "scale": [ 0.68, 0.68, 0.68 ]
        },
        "firstperson_lefthand": {
            "rotation": [ 0, 90, -25 ],
            "translation": [ 1.13, 3.2, 1.13 ],
            "scale": [ 0.68, 0.68, 0.68 ]
        }
    }
}

 

It should look something like this:

 

I hope this helped :D 

Joined Apr 2016
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Also please note that every
Wed, 05/04/2016 - 03:27

Also please note that every time you edit/export your mod you will have to change it again, So make a backup so the next time you export you can just drag and drop your edited json files into the jar/rar

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is that real whats roung with
Wed, 05/04/2016 - 12:08

is that real whats roung with the sword and finely i get to fix it???? it was getting on my nervs!