Geckolib entity attack animation delay

Started by Spidersweb on

Topic category: Help with MCreator software

Joined Nov 2020
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Geckolib entity attack animation delay

So when I use a geckolib animated entity and I use tab animation with checked attack in game shows animation but with delay is there any solution for no delay is really frustrating

I tested procedure that starts when "Entity attacked" and that doesn't work.

Joined Jul 2024
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found a fix yet?
Thu, 09/19/2024 - 17:30

found a fix yet?