Started by
Rooster
on
Topic category: Help with Minecraft modding (Java Edition)
Hello so I am making a mod where there is a mob that every minute evolves. I have made 3 stages with different entities and I thought if I do a On initial entity spawn procedure and make it wait for a minute and then despawn and spawn the next stage it would work
But I dont know how to make it wait a certain amount of ticks. Is it possible?
Oh I dont know if it would change anything but I am using an animated entity with the geckolib plugin
This?
But you should probably just make an NBT timer.