Started by
sebastiank2939
on
Topic category: Help with Minecraft modding (Bedrock Edition)
I'm wanting cherries to drop from vanilla cherry leaves when they decay or are broken. Everywhere I looked online says that the loot table is the best option for this. I set up a loot table and named the mod element CherryDrop. The following is how I set it up:
Loot table registry name: blocks/cherry_leaves
Loot table namespace: Minecraft
Loot table type: Block
Am I doing something wrong, or is there something else I should be doing? All the discussions I could find online were at least 2 years old, so I could just be missing something.
that doesn't work?
oh wait bedrock edition?
I meant to put java
Yeah I just checked this works for me...
yea no, I put the same things you did and its just not working
mojang's problem was adding a new tree and not accounting for its name, no cherry = not a cherry tree, it's a Sakura tree. Problem solved, just add a mod or change the name through source.
??? https://en.wikipedia.org/wiki/Cherry_blossom
But how is this relevant?
yea i even tried "block/sakura_leaves", i even tried to make it an entity instead of block. my mcreator isn't up to date so could that be it? or do i need to call the loot table with a procedure?
Umm what version are you on?
You can make a procedure:
IF : cherry leaves is the same block as on xyz:
Spawn dropped item : your cherries
With the "When block is breaked" trigger