Started by
BryAstro
on
Topic category: Help with Minecraft modding (Java Edition)
Version 2024.2 (1.20.1 Forge)
Hello, I would like to know how to make Mob As orbit around Mob B when they are close to Mob B.
https://imgur.com/a/jQj4Jza This is a simple diagram of what the desired result is.
Any help would be appreciated.
Try this.... PlanetAOnInitialSpawn
This makes an entity orbit another entity in a circular motion using yaw. SO far the only issue I found with this is since its on the initial spawn trigger of planet A doesn't call it again when u leave and join back. U can prob fix this by doing something similar on tickupdate trigger. I recommend making the second entity have no gravity and a low bounding box so it doesn't hit anything that could mess up the motion. Hope this helps.
It should look like this btw...https://i.imgur.com/u9UGj73.mp4
Nvm download this instead if u want it on tickupdate., This fixes the issue with the spawning issue.(They work the same but this is just better:) https://www.mediafire.com/file/v8eaw1waz5enjyd/PlanetATickUpdate.ptpl/file
How would I make the orbit radius larger?
Also how can I make the mobs orbit around at different times so they dont all get clumped together (or even seperating them equally)
https://www.mediafire.com/file/g405abluizsfc7a/orbit.ptpl/file
Try this. All u need to do is change the distance variable to change the distance. Also for the separation I simply just made separate variables(yaws) and then add to them for a separate look.