Item Tooltips is a plugin that allows for the creation of dynamic item descriptions and item modification in general. Through the use of the tooltip rendering event, an item can be modified using both the procedures of the plugin and already provided procedures by MCreator while the mouse is hovering above it.
Example


Procedure blocks
Changelog
v1.9
-Ported to MCreator 2025.3
-Added the world dependency to the tooltip rendering trigger
v1.8
-Support for MCreator 2025.1 and 2025.2
v1.7
-Support for MCreator 2024.4
v1.6
-Support for MCreator 2024.3 and neoforge 1.21.1
v1.5
-Fixed the get text from line procedure not actually giving the text
-Added 2 new procedure blocks
-Support for 2024.2 and neoforge 1.20.6
v1.4.3
-Fixed the tooltip global trigger causing servers not to load on neoforge 1.20.4Comments
@NerdyPuzzle or anyone who can help. If you find the spare time could you please add the world dependency to the 2024.4 version of the plugin. I tried to reverse engineer it myself but couldn't get it to work. If you want you can just explain it, if it's not to complicated that is. I mostly am working on 1.20.1 mods and I can't check for certain things like enchantments on items because it uses the world dependency.
Thanks for such a great plugin!
"I'm using the Item Tooltips plugin to customize tooltips for items in my GUIs. However, I've encountered an issue: when I add a tooltip to a specific item within a GUI, that tooltip is also applied to the same item present in the player's inventory.
To resolve this issue, I suggest adding a new procedure block that would allow us to retrieve items from the GUI. This new block should be compatible with a block similar to 'Get Item from Slot 0 of the Currently Open GUI of Event/Target Entity'. This would allow me to apply tooltips only to the items displayed in the GUI, without affecting the player's inventory. This would save me from having to add many items to the mod just for use in the GUIs."


Will it work on the new 2026.1 version? I want to use it from the snapshot, but is it possible to just modify the plugin.json number?