Advice Needed: How Should I Approach Textures for My Mod?

Started by Zyria on

Topic category: Mod design feedback

Joined Aug 2025
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Advice Needed: How Should I Approach Textures for My Mod?
Tue, 09/09/2025 - 03:22 (edited)

I’m making a mod and I’ve decided that all my textures will follow the vanilla-like style to keep everything consistent with Minecraft’s look. I’d like some advice on how to approach this with the items I have added. I want the mod to look polished and natural to the game, I am going to include Images into this too so you don't need to go into the mod it's self; so any feedback or examples would be awesome. Thanks!

Here is the mod, unofficial-addons-mod

image of everything
closer to sign

Edited by Zyria on Tue, 09/09/2025 - 03:22
Joined Mar 2024
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i advise shrinking or…
Tue, 09/09/2025 - 08:50

i advise shrinking or enlarging the vanilla pallet to fit the texture

Joined Apr 2023
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I've noticed that a lot of…
Tue, 09/09/2025 - 11:54

I've noticed that a lot of vanilla textures use 5, 7, or 9 different colors per item/block, mostly different shades. This includes 2 or 3 really dark ones that are used as an outline (and sometimes for dark shadows inside the item). Most items use 7 colors, so that would be a good starting point for making textures look vanilla-y.