Started by
Zyria
on
Topic category: Mod design feedback
I’m making a mod and I’ve decided that all my textures will follow the vanilla-like style to keep everything consistent with Minecraft’s look. I’d like some advice on how to approach this with the items I have added. I want the mod to look polished and natural to the game, I am going to include Images into this too so you don't need to go into the mod it's self; so any feedback or examples would be awesome. Thanks!
Here is the mod, unofficial-addons-mod
Edited by Zyria on Tue, 09/09/2025 - 03:22
This has a bit of texturing advice too https://www.blockbench.net/wiki/guides/minecraft-style-guide/
but honestly, remember Minecraft has professional artists. You don't have to be as good as them to make a fun mod!
i advise shrinking or enlarging the vanilla pallet to fit the texture
I've noticed that a lot of vanilla textures use 5, 7, or 9 different colors per item/block, mostly different shades. This includes 2 or 3 really dark ones that are used as an outline (and sometimes for dark shadows inside the item). Most items use 7 colors, so that would be a good starting point for making textures look vanilla-y.