Started by
Muted
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Topic category: Feature requests and ideas for MCreator
Is it just possible to make Items able to be held down and use the already built in "Item Use Duration" and "Player finishes using item" Procedure?
It'd be useful for so many things
Bump
bump
bumpp
buuump
one day
one day
bump (almost a year later edition)
I don't even remember bumping this xd,
what exactly do you want?
Like you know when you hold down right click on an item to eat it, or drink it, or charge it for firing a projectile?
It'd be nice if we could do that without having to do one of those three things
rn we can work around it by having it shoot a projectile that instantly despawns, but that feels so full of jank that I'd avoid it if I can
ooh like you want it to not do an animation? or affect the player's movement speed